cbuffer
Posted by Go crazy for anything that will make you smile.
Constant Buffers Starting with Direct3D 10, an application can use a constant buffer to set shader constants (shader variables). dx10에서는 쉐이더 상수(변수)를 위해 상수버퍼를 사용한다. Constant buffers are declared using a syntax similar to C-style structs. 상수버퍼는 c스타일의 구조체와 비슷한 문법으로 선언된다. Constant buffers reduce the bandwidth required to update shader constants by allowing shader constants to be grouped together and..